Since its creation by Gary Gygax in the 1970s Dungeons & Dragons has provided a cultural touchpoint and creative outlet to millions of people around the world. Its foundation in storytelling has influenced game developers, writers, filmmakers, and artists. Its impact on video games has been tremendous, with everything from World of Warcraft to Final Fantasy, The Elder Scrolls, Star Wars: The Old Republic, Diablo and even Nintendo's The Legend of Zelda owing it a debt, but it has been just as influential elsewhere. Recent appearances in Netflix' hit series Stranger Things, and celebrities like Stephen Colbert and Dwayne Johnson professing their love for it have propelled D&D back into mainstream awareness.In their new book out May 9, writer David Kushner (an award-winning journalist, and the author of Masters of Doom and Jacked: The Outlaw Story of Grand Theft Auto. Kushner is a contributing editor of Rolling Stone and has written for Glixel before) and illustrator Koren Shadmi (cartoonist and illustrator whose graphic novels include In the Flesh and Love Addict: Serial Dater) tells the story of Gary Gygax and the creation of Dungeons & Dragons in the form of a graphic novel. Based on Kushner’s 2008 Wired profile of Gary Gygax and exclusive interviews with both Gygax and co-creator Dave Arneson before they died, the story follows the form of the game itself, presenting it like an adventure from a first person point of view rather than a conventional biography.We have eight pages from the graphic novel that you can read below (on your desktop browser, you can click the images to see them larger). The 144-page graphic novel will be available May 9.Excerpted from Rise of the Dungeon Master: Gary Gygax and the Creation of D&D by David Kushner and Koren Shadmi. Copyright © 2017. Available from Nation Books, an imprint of Perseus Books, LLC, a subsidiary of Hachette Book Group, Inc.