5. Being the bad guy
As great and important as X-Wing was for Star Wars gaming, Totally Games only took one year to turn around a superior sequel that introduced many Star Wars fans to a perspective they probably had never considered: Maybe the Galactic Empire isn't so bad after all. Maybe the Rebel Alliance is actually…terrorism? Beyond the compelling ideology shift, the gameplay itself did more than change cockpit layouts. If you had played X-Wing before, no longer were key mechanics like managing your shields part of the equation. (Surprise! TIEs don't have ‘em!) Players of both games likely had a unique perspective of Poe Dameron piloting a TIE for the first time in The Force Awakens. TIE Fighter even contributed to the modern Star Wars canon with the first appearance of the TIE Defender, recently featured in Star Wars Rebels. And perhaps coolest of all: a (now obsolete) origin story for Grand Admiral Thrawn. Never mind that he pronounces the Imperial capital as "korus-cant."