It's been two decades since Buffy The Vampire Slayer first staked her way into our hearts and televisions. The show ran from 1997 to 2003 but the game adaptations started in 2000. There were six games released in total, but sadly Buffy just didn't get the respect she was due from game adaptations. All but one of them were absolutely dreadful.
In 2000 there was THQ's thoroughly awful Buffy The Vampire Slayer for the GameBoy Color, followed by The Collective's well-received (in fact it was the only decent Buffy game) beat 'em up of the same name for the Xbox in 2002, which was set during the events of the third season – specifically between "Revelations" and "Lovers Walk" when The Master was searching for a body to possess.
THQ's Buffy the Vampire Slayer: Wrath of the Darkhul King, set during season four, came out in 2003 for the Game Boy Advance to widespread critical apathy, and then Buffy the Vampire Slayer: Chaos Bleeds appeared that same year for GameCube, PlayStation 2 and Xbox, set during season five. It gets a special mention for being the first Buffy game that let you play as Spike, Willow and Xander as well as Buffy herself (you could unlock a host of other characters too, including Faith, Tara, Kakistos, a bunch of different zombies and demons, plus series-creator Joss Whedon) plus it was the first with any kind of multiplayer. Alongside all the combat-focused multiplayer modes that you would typically expect, it also had one called 'Bunny Catcher' that had players running around collecting rabbits – a reference to Anya's hatred of bunnies from the season six musical episode, "Once More With Feeling".
In 2004 the series arrived on mobile with the frankly appalling Buffy the Vampire Slayer: The Quest for Oz which took place in Drusilla's mansion, and then Buffy's gaming journey ended in 2009 with 505 Games' Buffy the Vampire Slayer: Sacrifice on Nintendo DS – a game met with such indifference that it's not even listed on Metacritic.