'Destiny 2' Tweaks Detailed

Cooperative play significantly different in retail version

Destiny 2 Credit: Bungie

Developers at Bungie have started sharing details about how the Destiny 2 beta has already begun to shape the final game, and all of the changes making their way into the release version sound like good news.

The last few days have seen many PlayStation 4 and Xbox One players getting into Destiny 2's closed beta, either by receiving a code or pre-ordering the game, and now anyone can get in on the action. The Destiny 2 open beta begins at 10 a.m. Pacific today, July 21st, for anyone with a PS4 or Xbox One console; all you'll need to do is download and install the Destiny 2 beta client.

Updates already live in the beta include a slew of important changes.

Cooperative play, or PvE, "has changed pretty significantly since the Beta build was deployed," says Beta Design Lead Rob Engeln. "The nature of a Beta of this scale requires that it's based off a build of the game that is now months old. So, in many cases, your feedback is helping us validate changes that were previously made based on internal feedback and playtesting." 

Changes being incorporated into the next build of D2 include more frequent ammo drops, more power ammo in PvE, and better grenade and weapon effectiveness against non-player enemies.

Another significant detail concerns the Crucible, Destiny's competitive multiplayer arena. It turns out that Destiny 2's Crucible matchmaking will prioritize player connection over skill, which is something streamers and PvP pros have been asking for since at least as far back as year two of the original game. Destiny pros have expressed the popular opinion, over the past three years, that it's important to the spirit of the Crucible to have a mix of skill levels at play. And, in emphasizing connection strength over skill rating, to keep networking issues caused by peer-to-peer servers from ruining the experience for everybody.

If you have complaints about the beta, the developer welcomes technical feedback at their forums and seem to pride themselves on always putting player feedback first. 

Yesterday, Bungie's DeeJ tweeted: "Every other week, @Cozmo23 digests everything the community has been saying into a full report and sends it to everyone at Bungie."

The beta will continue to run until the morning of July 23rd, at which point players will have an hour to preview and test the Farm, Destiny 2's main social space (replacing the first game's Tower). Anyone who participates in the beta will receive an exclusive in-game emblem for Destiny 2 when the full game releases on September 6th.