A Deep Dive Into the World of Mixed-Reality VR Game Trailers
Kert Gartner is an indie game trailer producer, and over on the Intel Developer Zone he explains how he creates virtual reality trailers using a mixed-reality technique. Compelling trailers can help a game get noticed, but only if they can hook the viewer and keep them engaged. He says shooting a trailer for a VR title brings an extra set of challenges.
"The problem with most VR trailers is that they're shot from a first-person perspective, because that's typically the raw output from the head-mounted display. That is literally the worst possible thing you can use, because your head is not a camera," he says. "It's a horrible way to convey what it actually feels like to be in that environment."
It's a long read, but worth slapping eyes on if you're an indie game dev looking to market a project, or if you're just a fan looking for a behind-the-scenes look at how your favorite games get marketed.