'PUBG' Addresses Lag, Rubber-Banding in First Patch Since The Official Launch
PlayerUnknown's Battlegrounds just got its first official patch since leaving Early Access, and it makes some much-needed bug fixes. Many players recently complained about lag and "rubber-banding" during matches. In a blog post yesterday, the development team apologized to the community for those problems.
"Creating a smooth playing environment to allow our players to fully enjoy Battle Royale was one of our top priorities for PC 1.0 launch," it says. "However, a multitude of causes have triggered the in-game lag issue to become worse or happen more frequently in the last few weeks. In the process, we were not able to implement the measures to visibly address the issue more quickly."
The team says it's working to resolve the issues by removing "some inefficiencies in server infrastructure" and optimizing in-game servers. It will run more internal tests and deploy more updates to gradually mitigate the problem. (Thanks, PC Gamer!)