It's always great when games make us feel like someone else, whether they put us in a different person's shoes or the entirely shoeless body of someone who isn't even human. Snake Pass was all about what it would be like to move around as a snake. Its hero Noodle is a vegetarian snake, so thankfully there was no poisoning and slowly digesting other animals involved – instead it was all about overcoming obstacles. The controls took some getting used to but eventually became second nature: using the stick to slither left and right instead of plodding straight ahead made you go faster because contracting and release their muscles is just how snakes move, and climbing up or along branches was all about wrapping around them and then switching between grip and release. There's even a button for raising your head to get Noodle's chin over the next branch. Normally the basic verb of puzzle-platformers is “jump”, but Snake Pass put together a whole new vocabulary of movement – every barrier could be conquered eventually, you just had to learn how to snake over it.