'Horizon Zero Dawn'
Open-world games needed to do something different in 2017 to stand out from a pack that's become as crowded as their own icon-strewn maps. Those that didn't suffered for it, but Horizon Zero Dawn was one of a couple that managed the trick. Its post-apocalyptic setting avoided obvious cliches to give us robotic dinosaurs as enemies and its crafting was put to good use making us feel like we were stalking enemies, creating our own fire arrows and then burying them in a metal lizard from the top of a ridge. Horizon Zero Dawn let us learn how best to deal with its mechanical beasts in ways that felt as useful as unlocking the ability to shoot two arrows at once. In doing so it managed something that's eluded plenty of other games, survival mechanics making players feel like survivalists and knowledge of our prey turning us into hunters.