A new line of Pro Gaming headphones enter the market
VR needs its iPhone moment
"Once we got to the gameplay part of it, we realized this realistic take on things wasn’t going to work at making a fun gameplay experience,”
"I think it’s a little dangerous to have the entire community centered around one event."
"I understand that I'm popular. I understand that I'm making money. But at what point does Drake know that he's Drake?"
Nintendo eyes hardcore gamers as it continues to woo familes and kids
"Having a plurality of voices leverages diversity and protects the script from any one person's blind spots."
“Whatever the history, it’s really in gamers’ interest to play with all of their friends."
Apple: iPhone Gaming is at an "incredible tipping point"
More of the same
“Left 4 Dead 2 came out in 2009, it’s been so long and we want to bring that type of gameplay back.”
A procedurally generated first-person action title developed by former Bioshock developers now at Uppercut Games.
“We always imagined the story as being 'Lethal Weapon' meets Saturday morning cartoons"
Coming to consoles later this year
It felt tight and responsive, remaining one of the best implementations of first-person melee combat in recent memory.