The challenges of the DICE Awards
We have an exclusive preview.
A developer works with blind gamers to make EA’s games more inclusive.
It's the first project from 'Monument Valley' designer Ken Wong and his new studio.
The lingering death of a fan translation
Those who perpetrate acts of violence in schools are more than three times less likely to play violent video games than an average high school student
A half-dozen great indies for you Switch that play like the classics you yearn for
Recently, I traveled to Bucharest, the capital of Romania, to attend a Global Game Jam and ended up touring some studios as well.
Looking back at a flawed but essential piece of video game history on the cusp of its shutdown.
Developer behind 'Bury me, my Love' explains why helplessness is so important in his game
Justin Wong starts competing in FighterZ this summer
Scarlett’s championship, the first time a woman has ever won a major StarCraft II tournament, was a rare moment of harmony in the acrimonious world of esports Twitter
From Aquaria to Spelunky 2 and UFO 50
George Fan on failed games, bad names and designing fun
The developer behind A Mortician’s Tale discusses her fear of death and the game that helped her get over it