Pokémon Go is inescapable. It has been downloaded more than 75 million times, mentioned on every newscast looking for something other than Trump to talk about and is pretty much a shoo-in for the leading cause of Darwin Award deaths come December 31st.
Not bad for a game that's only been around for a few weeks.
If you're at all curious as to the origins of the thing that's destroying your life right now, we captured creator John Hanke in a rare on-camera interview following the U.S. launch of the game, where – despite Pokémon Go experiencing repeated server meltdowns from the sheer number of concurrent players that day – he happily explained how we got to now, by way of the world's first multiplayer online role playing game, a Google Maps April Fool's gag and his company's first shot at getting us off our butts and onto the streets – Ingress.
Part 2: Pokémon Go: From Ingress to Pokémon
Part 3: Pokémon Go: Creating a Real-World Game