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’10 Cloverfield Lane’ Director on Video Games, Altered Reality

“I bring the games with me wherever I go and it’s a big part of my creative life for sure,” Dan Trachtenberg says

Dan Trachtenberg

Getty/Antoine Antoniol/Contributor

Dan Trachtenberg is a director with a gaming past. Best known now for 10 Cloverfield Lane and directing an episode of dystopian Netflix series Black Mirror, he started out reviewing games on The Totally Rad Show and even made a short film about Valve’s Portal puzzle game.

“I never really lost touch with video games,” he says in an interview with Glixel.

“Even while shooting 10 Cloverfield Lane, I brought my PlayStation with me, the most portable of all the consoles, and was playing every night. After we’d wrap, I would come home and my way of recalibrating and resting for the night was playing a game.”

When he was working on Black Mirror his game of choice was World of Warcraft‘s latest expansion pack, Legion.

“I bring the games with me wherever I go and it’s a big part of my creative life for sure.”

During the extensive interview he also shares his newfound love of virtual reality, but how altering reality could have dangerous consequences in these tumultuous political times. It’s something he tried to show in his episode of Black Mirror, titled “Playtest.”

“Part of what fear is in the episode is not knowing what’s real. We’re doing that to ourselves. We’re so excited about technology and the ability to make things so personal that we do it at the cost of our own livelihood,” he says.

“We all have different truths because we’re all in our own niche bubbles and getting information from sources that we are comforted by. We’re all not in the same story. We’re all not in the same world. That is sort of the lesson we want you to take away, besides the character stuff about dealing with your issues. In our eagerness for progress and technology, we’re altering our reality and that is not a good thing.”

Read the whole interview at Glixel. 

In This Article: glixel, Video Game, Virtual Reality

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