Legendary creature creator Phil Tippett brings his skills to video games for first time
Studio head Rod Fergusson on series' legacy, what it means to be a game producer and why you don't mess with the stuff that fans tattoo on themselves
Volunteer team behind 'FiveRP' aims to let you live out your most mundane fantasies
Bungie's shared-world shooter gets its fourth expansion, and quite possibly its last before the sequel
Steve Gaynor, 'Gone Home' co-creator and 'BioShock' veteran, talks about his work on blockbuster game, and how it set him on his current path
Famously kooky competitive game's sense of humor was by no means accidental
As 'BioShock: The Collection' hits stores, the games' former creative director explains why he may never make another one
Author returns to sci-fi with colorful Xbox exclusive co-developed by former 'Mega Man' and 'Metroid Prime' teams
It's the best time in history to be a gamer, and for once it has nothing to do with hardware
Enduring appeal of one of the longest-running game franchises ever, explained
Sony announces a mid-cycle upgrade of its best-selling video game console, designed for 4K gaming and VR
If you're looking for the satisfying ending that was missing from the main game, you won't find it here.
With 'synthwave' genre, game makers are embracing the decade of hot pinks and endless cityscapes
From sci-fi shooters and sprawling, epic adventures to a brand new 'Pokémon'
Inside the ever-expanding studio that makes everything from collectible vinyl soundtracks to limited-edition boxed sets for games