
2001
Frequency
FROM: SCEA
BEHIND THE
MUSIC: Zooming down
kaleidoscopic 3D corridors, tap buttons when prompted to make
notes, drums and vocals play, eventually completing entire songs by
electronic gurus like Orbital, BT and the Crystal
Method.
WHY IT
ROCKS: The first
game, and initial step towards exploring acoustics as gameplay
elements, from fledging developer Harmonix, who'd later go on to
invent seminal titles Guitar Hero, Rock Band and
Karaoke Revolution. Sequel Amplitude (2003) added
online elements and higher-profile song licensing, hinting at key
features of these later hits.
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- Portions of Album Content Provided by All Music Guide © 2009 All Media Guide, LLC.