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2001

Frequency

FROM: SCEA

BEHIND THE MUSIC: Zooming down kaleidoscopic 3D corridors, tap buttons when prompted to make notes, drums and vocals play, eventually completing entire songs by electronic gurus like Orbital, BT and the Crystal Method.

WHY IT ROCKS: The first game, and initial step towards exploring acoustics as gameplay elements, from fledging developer Harmonix, who'd later go on to invent seminal titles Guitar Hero, Rock Band and Karaoke Revolution. Sequel Amplitude (2003) added online elements and higher-profile song licensing, hinting at key features of these later hits.

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