Long before the CW created a hit TV adaptation of Barry Allen's adventures, CBS took a swing at it in the early Nineties – arguably as good, but nowhere near as successful. The game tie-in came by way of T*HQ (back when it actively put an asterisk inside of its name, itself an acronym for "Toy Headquarters"), who questionably decided the best fit for a speedster to be a 2D platformer on a tiny Game Boy screen. It worked out about as well as you might imagine, as the Flash awkwardly worked his way through standard beat-‘em-up action, sometimes with an added dash. And why did he even have to fight through thugs to get to the bombs he needed to defuse? Couldn't he just have run past everyone? He's the freakin' Flash!