A Chair in a Room: Greenwater
More VR horror. Experience the fun you can have in a padded cell, in a sparse and spooky hospital room, or even a motel with just a whiff of Psycho about it. Environments are deliberately small in scale, which means there's no need for weird teleportation mechanics – you just walk where you want to go. This twisty tale is more about creeping unease, dark family secrets and a sense of alienation than cheap scares and it's a deeper experience for it.