In 1992, barely a decade after entering the home video game market, Nintendo had the biggest-selling console the world had ever seen. By that point, the NES could be found in a third of homes in the US and Japan, and Nintendo was making more money than all the US movie studios and television networks put together. With the GameBoy, the company also had the most successful handheld games machine, its product line shifting over 200m units. The Wii, a machine many wrote off as a joke before it launched, sold over 100m.
In short, Nintendo has been ridiculously successful. It has nailed consistent success in a way no other company has managed in the console making business. When people talk about the forthcoming Switch being a 'last chance' for Nintendo, they're overlooking the fact that Nintendo has $14bn in assets. It could handle a failed console a year for the next half a century.
But, the company hasn't always got it right, and to properly understand and appreciate its successes, we should also consider its mistakes. Here are seven launches that didn't quite work out as planned for The Big N.