11 Things That Would Make 'Zelda: Breath of the Wild' Even Better

It's about as perfect as a video game can get, but that's not to say we wouldn't change anything about it

Grab your giant leaf and flap it with all your might. Imagine if 'Breath' had the sailing from 'Wind Waker' though Nintendo3/11


There comes a point in every first Breath of the Wild play-through where you either figure out how to make boats go, or you look it up on the internet. The answer is deceptively simple: You climb onto a raft, equip a Korok leaf as your weapon, and then wave it around to create gusts.

But the word “boat” is used generously here. Although Breath does feature other boats, like the small fishing dinghies in Lurelin Village, the only ones you can actually use are those dinky square rafts found floating in every lake and bay across Hyrule.

Back in 2002, The Legend of Zelda: The Wind Waker, which was set entirely on a vast ocean, had some of the best sailing gameplay outside of Assassin's Creed: Black Flag. Cruising around on the King of Red Lions, Link's talking boat buddy, while manipulating the breeze with the Wind Waker was at once incredibly peaceful and fraught with danger. We'd happily settle for a throwback to this 15 year old game. It's not like the game is lacking for water; It's just, unfortunately, lacking for actual boats.

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