3. 'The Legend of Zelda: Twilight Princess'
Twilight Princess looked back to look forwards, ignoring the two prior Zelda games to build on Ocarina of Time instead. The horseback-riding was now enhanced with horseback combat, something not even Oblivion pulled off, and travel between time periods was replaced by travel between worlds. The Twilight Realm was the home of Midna, an impish character who delighted in her role as bossy quest-giver. While the versions of Link and Zelda in Twilight Princess remained stuck in their roles, Midna was free to develop on her own through an arc that let her grow in ways the series' returning characters never could.